top of page
TechDesignCover.png

TECHNICAL DESIGN STUDY

Self-study

SUMMARY

I took a three week evening live Technical Designer course with IntoGames to gain insight into the workflow of a professional Technical Designer and improve on my existing technical knowledge.
 

The assignment was to create a door actor that developers such as level designers could place into the level and easily customize to their needs. We were provided a mock design brief and then required to implement as much of the requested features as possible and create a technical design document.

During the course I learnt the expected documentation quality and what to provide to aid different teams as well as tool implementation within the Unreal editor. 
Below are the results of my work from completing the course:

Door Design Documentation link: Doors Feature Design Document.pdf
Door Technical Design Documentation link: Doors Technical Design Documentation - Prototype Phase.pdf


Project Download link: https://drive.google.com/file/d/1xYGeKNpWj_uPUlUItZaIiH0Oe5Zpa2-9/view?usp=sharing

(Requires Unreal Engine 5.4.3 or higher)
 

bottom of page